DustenStein 8 months ago Choose One options don't change depending on what you draw. They'd say "you can't play the first/second one for 2 turns." which isn't as clear as if you just picked one of them.
Then, Choose One synergy that combines or splits the options is anti-synergy which is odd.
Druid-Shaman's (which is btw the correct order of classes for this Dual-Class) Guidance also is a semi-Choose One card that doesn't use Choose One for mechanical reasons. I think it'd be wiser to do it here as well.
Also, HS hasn't done non-keyword text before Choose One spells before. Not saying they will never do it but it's something to keep in mind.
DustenStein 8 months ago I don't think this should be a choose one effect. The UI and the synergies don't make sense here. I think it should just be "Pick one. You can't play it for 2 turns"
Choose One options don't change depending on what you draw. They'd say "you can't play the first/second one for 2 turns." which isn't as clear as if you just picked one of them.
Then, Choose One synergy that combines or splits the options is anti-synergy which is odd.
Druid-Shaman's (which is btw the correct order of classes for this Dual-Class) Guidance also is a semi-Choose One card that doesn't use Choose One for mechanical reasons. I think it'd be wiser to do it here as well.
Also, HS hasn't done non-keyword text before Choose One spells before. Not saying they will never do it but it's something to keep in mind.
I don't think this should be a choose one effect. The UI and the synergies don't make sense here. I think it should just be "Pick one. You can't play it for 2 turns"
This is amazing
:faelin: :wow:
"Despite common misconception, does not summon bigger and bigger men."